The 3rd expansion of the dawn of war series and the last effort of trying to milk the dawn of war series. This one bring in a new element called air ships and two new races called the Dark Eldar and The Sisters of Battle. It uses the same risk style of mission campaign as in Dark Crusade but instead of one planet it uses 4 different ones.
The new game play element of air units is done very poorly. They act like normal hover units, and in actual changing of the game it doesn't do a thing. The air units are seem like their tacked on and not finished. If they had not made air units the big thing about this expansion and that it would change everything then it wouldn't be so bad, but it does nothing but add a unit which in the end is never that bad.
The new races though are a special light. They have been crafted so well, each look amazing and play well too...well kinda. The races are balanced but the Sisters of Battle feel a bit over-powerd. I havnt played a game yet where I yet have felt in danger. They seem to steam roll through everything but I havn't been able to play muli-player so who knows. The Dark Eldar are well balenced of being a glass cannon. They can be really powerful but easily defeatable and the art of these guys is amazing to seeing guys sacfrificing to slave girls on a barge. Sisters of battle is no ugly race either, to organs on a tank playing a music of death to sister's own infantry.
Overall this has been the weakest to the dawn of war seris. Overall it feels a last minute put togeather but the new races are amazing to see and play. Any Dawn of War fan should be happy to have this in thier Collection.
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